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Ideas

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Basic Ideals Ideas

Since the main basic ideals page is getting large we have created this "Ideas" wiki page to support the ideas of this project.

Basic Ideals: Maybe it's the name

Alright, lack of entries in the submit-names thing, so we'll just keep the name.

Suggestions

Basic Theme Guidelines Comments/Criticisms

Please post any suggestions and ideas in this section please.


As much as i do like this theme-- i don't think it is appropriate to be the default theme. I think it feels like the change from XP to Vista. I think we should be aiming for something minimalistic. I would rather have something simple and sweet that everybody agrees looks good than something like this, where opinions are divided between people who think it looks amazing and those who think it looks gaudy.

-- Dpic 2007-12-15 21:35:28


It's been a while since we've seen any news here - hope it doesn't mean the theme is dying... I've been looking at the version 3.3 mockup frequently since it came up, and my suggestions (based purely on taste and a bit on usability issues) - would be:

All for now... --Lusepuster


Wow this is looking a lot cooler now! I do agree with Mirek2 that the buttons are a little on the Vista side, but I was wondering what it would be like if a mouse was to hover over it. Could you please in another screen shot show us what it would be like if one of those buttons was hovered over.

Thanks,

-- Lmessenger 2007-12-21 23:59:43


Here are my few notes:

Other than that, I love the theme...

-- Mirek2


Kver3: Don't worry even the most random things can create the coolest themes.

-- Lmessenger 2007-12-20 21:06:12


Lusepuster: Lots of great ideas here! I'm going to be executing on just about every one of em! Version 3.3 will have the updates, probably later tonight/very early tomorrow.

Lmessenger: Inverting the theme was probably about the funniest things I've done, because you're completely and hilariously right. I love it - I'm going to be doing that! I'm giggling like a little school girl right now. It'll be called Arctic, kudos!


I was messing around with the v3.2 themes and found that if you turn them into negative coloring(or the opposite color) that the theme is very cool looking. If you were to redo Shift and replace it with the negative colors(which looks like snow) you could rename it to "Artic". Just an interesting thought that I wanted to share.

-- Lmessenger 2007-12-20 18:18:30


Whoa, things have happened since last time I looked at this! Removing the gloss has generally been a very good idea, although like Lmessenger, I think the old panels looked more vivid. Also, usability-wise, I think there's an idea to visually represent the difference between the user's workspace and the static area such as panels (and, for that sake, window chrome). The monochrome icons in the top panel are a very neat way to make the panel unintrusive yet always present when it is needed, which is exactly what a good user working environment should do. This is one of the few things that's bothered me since I switched from the Mac, and I really welcome it! I also think, though, that the basic brown has become too dark and reddish. I liked the original palette better, though lightening the beige was a very good idea. The rollup button in the bottom is a very neat idea too!

Transparency, to my taste, is a good idea in the work area of a window, but I like the chrome of the tool- and menubars opaque, firm and reassuring, perhaps with a smooth and subtle gradient to give it texture. Think a semi-transparent window firmly held by a strong frame... Smile :-)

I still think that the orange should be reserved for interactive elements - that is, not for tooltip and notification. A clear distinction is, in my opinion, needed between interactive (almost the entire interface)and non-interactive (tooltips, notifications) elements.

Also, easy on the gradients! they tend to make a blurry overall experience. In general, I think gradients between different shades of the same colors are great, if used carefully, while gradients between two different colors disturb the image. Examples:

Regarding text colors: the difference in the beige/brown and white/brown contrasts is not enough to make the eye instantly realize the difference between active/highlighted ind inactive elements. I think settling for beige was a nice and clean solution, and the problem of highlighting and stressing the important elements could be achieved otherwise (at least in my wet dreams), by:

Think that was about it... Sorry for babbling Wink ;-)

Thanks again, Lusepuster, 6:25pm gmt+1


I was just noticing the original mockups and found my self liking the older version more. It seems to me that the original idea is a lot cleaner cut. It also seems to be that the panels are of a lighter color, and now it seems that the panels and the overall theme seem a lot darker. It would be nicer if the current theme could change back to the original design, especially the panels.

Thanks, -- Lmessenger 2007-12-18 17:19:04


First, I give you top shelf marks for your enthusiasm and mocking.

As with most FOSS projects, you can probably see that this will turn into a game of chasing your tail unless you make a clear and present decision on some fundamental design principles. To quote the countless folks out there who have written tomes on design, studied fine arts, and spent numerous hours researching and / or studying the field, you are probably going to end up spinning your wheels until you clearly identify the following two key items:

  1. Audience: Who is your intended audience? What is their age demographic? What appeals to this demographic currently? Are there contemporary examples of successful designs outside of operating systems that might be examined to glean some information? Remember -- if your demographic is too wide you will likely end up with a tepid delivery and reduced success. Too narrow and you risk marginalizing your presentation. State your audience without shame, and don't fall into the foolish namesakes of FOSS such as "everyone" / "humans" / "all".

  2. Concept / Goal / Communication: What is the driving force behind your design? What is the aesthetic that you seek to capture with the design? What do you seek to communicate through the execution?

After that, you might be able to avoid the 'I think' 'Is Ugly' 'Isn't Usable' 'I think' cycle. Remember, you are always able to stamp something with the 'by design' ink and stick to your guns. Once you have your 'best guess' to appease your audience with your given concept / goal -- try to get feedback from that audience. The rest is completely irrelevant.

Once again, your vigor is most inspirational.

PS: On a practical note, the rounded corners and such as present in your mocks are currently unattainable with our current library base. Perhaps much can be gleaned by mocking your mock into reality and pursuing the shortcomings as you are able?

-- TroySobotka 2007-12-18 03:02:13


The latest mock-ups are much improved. A couple of things still don't set right though.

-- TimScaffidi


I'm not an artist, but I've been following these changes with interest because I've felt the current Ubuntu theme is a little outdated. I personally enjoyed the glossy effects; I thought they gave the panels a bit more texture. They feel a little flat now, as if part of the desktop background, IMO.

-- adambargar 2024-04-24 17:04:46


I'm beginning the windows themselves now, and I'd like to post a link at this point on how the windows might be coming together:

Completely Transparent Window Effects

It won't be near what you see in the link, but it will manipulate the effect. Any suggestions or ideas for it's usage?

Aethralis: I'll play with the saturation and see how a less-saturated panel looks.

-- Ken


The new version (v3) is much better without the gloss, but I would think that the brown is too saturated.

-- Aethralis 2024-04-24 17:04:46


-- Ken Vermette


-- TimScaffidi 2024-04-24 17:04:46


-- Lmessenger 2007-11-27 21:54:43


-- Chiron3 2007-12-14 01:29:43


-- Wingman 2024-04-24 17:04:46


* Wow, that's really pretty. My only negative reaction was to some of the smaller color choices. The window border buttons are so brightly colored compared to the low-contrast brown theme that they seem to call attention to themselves and away from the more muted window content and panel icons. On the opposite extreme, the panel icons are so muted that it might not be obvious to a new user that [s]he can interact with them!

-- lurgy

Issues

Please post here if any issues may arise in this theme.

This is an awesome concept. I like themes in the darker color spectrum and this one is really balanced and well done. I'm not sure if it is technically possible to implement all of it within GNOME/GTK+ framework, but if it is (and I hope it is) I can see only two potential issues stemming from the dark nature of the theme:

-- Uga

Corrections

Please post here if you have any correction that you would like to post.

General

Unsorted feedback, if you don't think your input goes anywhere else, it goes here!

This is gorgeous! I hope I don't take the discussion too far off-topic here, but if this ultimately gets developed into an available theme, have you considered offering it in different color schemes, maybe blue or green? Some folks don't enjoy the Ubuntu brown pallettes, and though yours is the best implementation of these colors I've seen yet, it would be great to see this same design using alternate colors. I'm sorry I can't comment too much on the minute details, as I'm not a designer... just a user. Thanks for listening, and thanks for designing this!

--mjpatey

Hi again, a cpl more suggestions to use if you want:

--Lusepuster, Dec. 4th 00:38 gmt+1


Thanks again for the feedback, here's the next round of changes:

The updated image will appear around 5:00. Thanks again for the input, it's great stuff.

--Ken


This was a genuine improvement! The added gloss on the panels is beautiful, and so is the new version of the menu. Having the gloss largely confined to the panels also helps the eye distinguishing between panel and workspace. Some more usability suggestions:

I hope My comments will be usable - please get me right, I love your theme and think it is very promising so far, which is why I spend time commenting on it. Good work, thank you!

--Lusepuster, Nov. 30th 15:30 gmt+1


Added the 4 alternate wallpapers I've been using. You can find them below the refined image posted earlier. --Ken


Great second version! I was wondering if you could post it again with the grass background, because the feathers make it look too "dark". Also, the notification pop-up is partly orange, so that it takes away from this mainly brown theme.

Thanks, -- Lmessenger 2007-11-30 00:32:12


I love this theme! Only, I think the latest revision was a bit of a regression from earlier versions. In general, it seems there's come too much Bling into it, by the cost of usability. A few comments:

  1. I think the light line parting the panels from the desktop should be a bit smaller, since to me they draw attention off the important stuff, which are the menu entries and whatever else is in the panels.
  2. The text in the dropdown menu is hard to read. I suggest you go for simplicity here - more 'satin', less 'gloss'.
  3. The indicator lights in the dropdown menu and the notification seem redundant to me, they only bloat the interface and draw attention off what's important.
  4. The light bulb in the notification deserves to be seen clearly, but without drawing too much attention. The 'halo' around it should, I think, be much more subtle if being there at all.

What I loved about earlier revisions of the theme is that it is stylish yet simple, easy on the eye and draws attention to what is important. I think that is an ideal to pursue further, instead of adding more Bling.

--Lusepuster Nov. 29th 14:40 gmt+1

PS: Also I like the Beige fonts in the panel better - still easily readable, less harsh contrast and a more simplistic color palette makes it easier on the eye IMHO.


Lusepuster:

Completely correct, and thank you for calling me on it (it's easy for me to get carried away, hence why I'm trying to go with rules alone)

I'm going to post a refined version of the SVG theme today, as I have both yours and Lmessengers' corrections to work on - I think it would justify an update in itself. I'm trying to find a way to get closer to the bitmap version (found in the links below the images for new readers) as that version has it's merits.

What I'll do:

Some things will stay (at least for now), like panel line thickness. It fits the spec, and even though I don't like it as much, you can clearly tell the panels from the backdrop. Theres going to be alternate panels available without the lines anyway.

--Ken


This theme looks great! Only one wish would be if it could be designed to work without Compiz/Beryl so that the visual interface would be applied but without the help of visual enhancers. Such as Windows or Mac, they have an excellent interface without the help of enhancers and it would be of great help to those that don't have such a great graphics card could be able to see this new theme.

Thanks,

-- Lmessenger 2007-11-26 18:25:09


That's an excellent call. How about we make 4 unique 'parts' for the theme?

Does this sound like a good plan? I haven't worked with KDE themes (only lamented them); if anyone would like, help tackling KDE would be great.

-- Ken


Yes, that would be an excellent idea. I would say that if we could involve any effects without Compiz/Emerald that would be pretty cool. Other than that I agree with you completely. Also, I was thinking that we could create a Launchpad group to help better this project.

--Lucas (Lmessenger)


I do want to apologize for this post, but there was something I would like to comment on. The mouse in this theme is quite visual enticing, but I think that because it has the "Web 2.0" style it adds to much punch into this theme, if an orange mouse that is not so "exciting", I think it would make this theme look better.

-- Lmessenger 2007-11-26 21:30:08


In GNOME windows can be resized by grabbing any edge/corner of the window. In the theme you include guides in the bottom corners of the windows. Do we really need those guides? What if the guides were completely removed? This would leave more space to the functional elements of the program and, as pointed out by Dpic, could make it "simple[r] and sweet[er]".

-- Uga


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