Hardy

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== Technical Resources == == Relevant Links ==
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 * GDM - http://live.gnome.org/GnomeArt/Tutorials/GdmThemes
 * Icons - http://live.gnome.org/GnomeArt/Tutorials/IconThemes
 * [wiki:Self:Artwork/Documentation Technical Resources]

Hardy Heron Artwork

So, the Gutsy Artwork deadline has passed, and so comes the opportunity to step into the Hardy Heron artwork development cycle. Hardy Heron is a LTS release, and with LTS comes the need for a redefinition of the look of Ubuntu.

There is a meeting coming up to decide many things about Hardy and its direction. If you wish to attend, details are here Artwork/Meetings

A Few Guidelines

Ubuntu, historically used primarily brown and orange for its artwork. Corporate and shiny silver and blue is not going to work thematically for Ubuntu. Any colour choice is appropriate of course, when used thoughtfully. A new definition of the official colour theme for work eligible for default selection coming soon. Organics, as a whole, mesh with Ubuntu's image, name and philosophy. Be creative, don't just do the same SVG waves again. For your own, independent work, bring to the table what thematically represents Ubuntu to you, in an aesthetically pleasing way.

Things to keep in mind

  • Don't use a large Ubuntu name, or too large a logo. Branding, if any, should be small and tasteful.
  • The final choice of artwork, is up to Mark Shuttleworth, the founder of Ubuntu. His decisions are final and not something to be squabbled about.
  • Other worthwhile pieces will go into a community theme package.
  • We also need themes, icons, splashes, and sounds too!

Where do I start?

If you're starting a theme, review the Self:../SubmissionGuidelines and copy and paste the Self:../SubmissionTemplate to start out.

Start throwing your ideas out at /Ideas

Put your concept art in /ConceptArt


Rough Timeline -- HardyReleaseSchedule

Artwork/Incoming/Hardy (last edited 2009-04-05 11:11:03 by p50894FA4)