= Review of Karmic = == Developer approach == In Karmic we [[https://wiki.ubuntu.com/DesktopTeam/Specs/Karmic/BugWorkflow|changed the approach]] for developers to concentrate more on fixing bugs than on triaging new ones. This was overall a success: The entire Ubuntu team in total (including community) increased bug fixing by 20% (see bugs fixed in [[http://qa.ubuntu.com/reports/bug-fixing/jaunty-fixes-report.html|jaunty]] and [[http://qa.ubuntu.com/reports/bug-fixing/karmic-fixes-report.html|karmic]]. Canonical desktop team members got an increase as well. So in total we had a good improvement, and given that Jaunty was a QA cycle and in Karmic we did a lot of upstream-ish work and did not really "mean" to fix a lot of bugs, the outcome was very satisfying. == Testing/Reporting == Many bugs only get reported after release (e. g. hardware/driver specific problems). This is the usual chicken-egg problem of too few testers before release. Bryce reports that X driver testing is hard: most developers use Intel hardware because it is better supported. Then non-developers finally test NVIDIA upon release. In Karmic we disabled the +filebug Launchpad page for non-ubuntu-bugcontrol-members, which led to richer bug reports, but not necessarily better descriptions nor fewer bug reports. Things that take time for Desktop developers: * Duplicates that cannot be automatically marked duplicate, because they have wildly different titles. These indicate the reporters are not finding the existing reports. * Bug reports from prolific posters of low quality bugs * Dead bugs that have been fixed but haven't been closed (clutters up bug list). * Bug storms from automatic duplication (i. e. everyone getting noticed everytime there is a duplicate then people doing a reply-all to try and unsubscribe/complain). = Bug report quality = There is a large difference between true defect reports and support requests which are often "something happened, how do I actually write a useful defect report?". Most incoming reports are unfortunately in the latter class. It is currently hard to separate high-quality from low-quality bug reports, as well as seeing bugs which affect a lot of people. == Expectations from different groups == Value of bug reports: * Users: support tool * Developers: improve Ubuntu, pool of potential issues to work on * Marketing opportunity to help sell Ubuntu * phone-a-friend to have your bug reproduced/confirmed or getting help for (connecting to local community) * look at these other bugs about this package to try and confirm them to help out * Expectations from both sides are not encoded anywhere == Goals for improvements == 1. Solve scalability issue 2. Reduce incoming bugs 3. Higher quality bug reports = Changes = == Workflow == * Disable menu item for reporting a bug in the stable release; only leave it for the development release * After a new Ubuntu release, set new bugs to incomplete and ask whether it's still an issue in the newer version; this goes hand in hand with automatic time out. This should be done on a per-package basis with a script invoked by the package maintainer. * Dynamic is against the core team keeping up with incoming bugs, so stop trying. == Apport == * Auto-subscribe QA team by the apport retracer once it gets the tenth duplicate, for creating bug patterns. * Change apport symptoms and appropriate package hooks to produce default bug titles, so that Launchpad's "proposed duplicates" becomes useful for bugs. * Marc Tardiff to provide list of types of problems that we should make symptoms for. == Launchpad == * Automatically time out incomplete bugs without response for Ubuntu which do not have an assignee (needs to be enabled in Launchpad). This would work better with a new "Expired" state (which can't be set from the web UI), but "Invalid" will do for now. * Change Launchpad bug interface to setting expectations and next steps (after a user has submitted a bug) (deryck) * Improve/fine tune parameters for "bug heat". == Community == * Generalize hug day concept and involve the community more: "15 minutes a day ... please triage these three bugs" * Adopt a package for triaging, give triagers a sense of ownership * The qa team discussed this topic on the review of the bugsquad mentoring program.