DesktopTeam

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Revision 35 as of 2007-11-23 10:20:52
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Revision 36 as of 2007-11-23 10:45:17
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'''stable'''
  Stability is achieved through testing and subsequent triage and fixing of resulting bugs. The desktop should never accidentally lose a user's work, ideally this should be achieved by making it bug-free; since that is an impossible task, it should also be robust in the case of failure and recover state.
["DesktopTeam/Mission"]
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'''usable'''
  Usability is often confused with the other aims since a desktop that fulfills those will inherently be pleasant to use. Usability is more than that though, it's about picking appropriate metaphor: a button to print a document should look like a printer; more subtly, a button to save should only be a floppy disk if that's the default location to save to!
== Maintenance ==
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  A usable desktop aids the user in their work, but does not give them challenging obstacles. If it aids the user by automatically opening a CD Player application when they inserts an Audio CD, it should also do something sensible if they close that application -- otherwise they may not be able to open it again, or even eject the CD! The first and most important task of the DesktopTeam is maintaining our GNOME packages.
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'''accessible'''
  Accessibility ensures that everybody can benefit from our desktop. We do not care about 90% of our users, we care about 100% of them. This is about ensuring that users with disabilities, and users who speak languages other than English, can use the desktop as efficiently as anyone else.
We do this by:
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'''attractive'''
  Attractiveness makes people want to use the desktop. Appropriate use of colour, fonts, icons, shapes and visual effects can improve the user experience. Without them, a user would simply "not hate" to use Ubuntu, even if all the other aims were met.
 * keeping up to date with the latest new releases
 * triaging and fixing bugs on https://bugs.launchpad.net/ubuntu
 * finding shiny new components we should have
 * stress-testing our favourite desktop environment
 * discuss and fix issues; and bring bring some good hackers into the team who know how different parts of the desktop work and are able to reply to some specific questions
 * create a technical place with people having good knowledge about specific desktop parts
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'''consistent'''
  Consistency is often mistaken for usability, or referred to as being intuitive; it is the aim of making the desktop easy to learn, because everything works the same way. If an icon for a configuration program uses a spanner to illustrate configuration, then all icons should use a spanner to illustrate configuration (and not a screwdriver); additionally a spanner should not be used for anything else.
=== News ===
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  If you double-click to open a file or application in a window, then all places where you can open a file or application should also be double-clicks and never a single-click or right-click.  * Monthly reporting: ["DesktopTeam/ReportingPage"]
 * Development Team minutes: ["DesktopTeam/DevelopmentMeeting"]
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'''discoverable'''
  Discoverability is also often mistaken for being intuitive; it is the goal of making sure that a user can learn how to use the desktop by using it. Often this is through placement of clues, e.g. the keyboard shortcut for closing a window in the tooltip of the button, and in the window menu.
=== Contributing ===
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'''immediately useful'''
  Immediate usefulness is the aim that somebody installing Ubuntu should be able to begin work immediately, without needing to perform any more than the minimum configuration necessary (mostly accessibility related). That isn't to say we shouldn't allow the user to customise the desktop to their preference; instead they should be able to do that from the comfort of an already operational desktop.
 * Does this sound cool? ["DesktopTeam/GettingStarted"]
 * Our short-term todo list: ["DesktopTeam/TODO"]
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== Goals == == Development ==
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Our list of goals include:
 * we will triage and fix bugs on https://bugs.launchpad.net/ubuntu
 * we will list new shiny desktop stuff we should have
 * stress-test our favourite desktop environment
 * discuss and fix issues and bring some good hackers in, knowing how different parts of the desktop work and able to reply to some specific questions
 * create a technical place/list with people having good knowledge about specific desktop parts
The second task is developing the desktop to improve the user experience, both by improving the usability of our existing desktop and developing innovating new interface concepts.
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== News == We do this by:
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 * Check out ''["DesktopTeam/ReportingPage"]''.  * identifying key user experiences that define the desktop: ["DesktopTeam/Experiences"]
 * design user stories for those experiences
 * write specifications for development projects to improve them: ["DesktopTeam/Specs"]
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== Get Started == === Contributing ===
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Does this sound cool to you? ["DesktopTeam/GettingStarted"] is just for you.
 * Collect visions and ideas: ["DesktopTeam/Visions"]
 * Identify usability issues: ["UsabilityWishlist"]
 * attend our weekly meeting: ["DesktopTeam/DevelopmentMeeting"]
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 * We'll collect visions and ideas on ["DesktopTeam/Visions"]
 * Our short-term todo list: ["DesktopTeam/TODO"]
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=== Development ===
 * Our approach to desktop development: ["DesktopTeam/Development"]
 * User experiences that we care for: ["DesktopTeam/Experiences"]
=== Other ===
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=== Links ===
* [:GNOMEExperts] will contain links to uptstream mailing lists, irc channels if you have specific questions to specific Desktop modules
 * [:GNOMEExperts] will contain links to upstream mailing lists, irc channels if you have specific questions to specific Desktop modules
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 * Misc
  * UsabilityWishlist
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-----
i kinda have an idea well its um ubuntu needs to have more window desktop and menu color changing so its not just orange im pretty new to this myself but it might help

Include(DesktopTeam/MenuHeader)

Mission

The Ubuntu Desktop Team aims to produce a desktop environment that is:

  • stable,
  • usable,
  • accessible,
  • attractive,
  • consistent,
  • discoverable, and
  • immediately useful.

["DesktopTeam/Mission"]

Maintenance

The first and most important task of the DesktopTeam is maintaining our GNOME packages.

We do this by:

  • keeping up to date with the latest new releases
  • triaging and fixing bugs on https://bugs.launchpad.net/ubuntu

  • finding shiny new components we should have
  • stress-testing our favourite desktop environment
  • discuss and fix issues; and bring bring some good hackers into the team who know how different parts of the desktop work and are able to reply to some specific questions
  • create a technical place with people having good knowledge about specific desktop parts

News

Contributing

Development

The second task is developing the desktop to improve the user experience, both by improving the usability of our existing desktop and developing innovating new interface concepts.

We do this by:

  • identifying key user experiences that define the desktop: ["DesktopTeam/Experiences"]
  • design user stories for those experiences
  • write specifications for development projects to improve them: ["DesktopTeam/Specs"]

Contributing

Our Organisation

Bug Squashing

Other

  • [:GNOMEExperts] will contain links to upstream mailing lists, irc channels if you have specific questions to specific Desktop modules
    • maybe we should agree on adding a tag so we know, where we are responsible

Sub-pages

Navigation(children,1)

Weekly TODO

[https://wiki.ubuntu.com/DesktopTeam/WeeklyTODO?action=edit edit weekly TODO] Include(DesktopTeam/WeeklyTODO) [https://wiki.ubuntu.com/DesktopTeam/WeeklyTODO?action=edit edit weekly TODO]


[:CategoryDesktopTeam]BR CategoryUbuntuTeams

DesktopTeam (last edited 2019-06-07 09:57:01 by osomon)