EmbeddedUbuntu

Revision 8 as of 2005-11-02 18:40:02

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Summary

In general, mobile devices for specific purposes are expensive. On the other hand, those for general purpose are not flexible enough. Embedded Ubuntu is a highly flexible framework to generate customised Ubuntu derivatives for target mobile devices.

Rationale

There are over 1 billion mobile phone users worldwide and over 2 billion connections. Such mobile devices, PDAs and new embedded devices such as Internet Tablets could be of more use to a wider population, mostly to those who cannot afford to pay high prices to have multimedia applications in their hands. Since the Ubuntu principle is to have Linux for human beings, to embed Ubuntu into such mobile devices is the fundamental basis of having people not only connected but humanly connected.

Use cases

  • Maria and her class mates of a primary school need to make up a report on how to protect the environment of dolphins, digitally recorded by them. They ask assistance from Jeff who selects a suitable subset of Ubuntu applications. He then generates an Embedded Ubuntu system image for the Internet Tablets they have and flashes it on the devices. The kids use Gstreamer, for example, and through WiFi connection they send their 5 minutes content to a 3G mobile phone of their teacher, which sends the content to other childreen in another city who never saw a dolphin in their lives.

  • Miriam is a family practice physician who works on a remote village. She needs to send photos of her patients' lesons to an specialist in an advanced medical center to make the differential diagnostic. She receives an Embedded Ubuntu DVD with pre-selected suitable applications from a friend and installs it on her PDA/Internet Tablet. She accesses her office on the Interner through WiFi connection and her cell phone, sends the photos and discuss with the specialist.

Scope

EmbeddedUbuntu will initially cover only ARM-based platforms, preferably with a LCD display. This includes, for instance, ARM-based PDAs and Internet Tablets.

Implementation

  • Create an emulated environment of the target platform with no memory or storage restrictions. This allows us to use traditional tools like dpkg, debootstrap and apt-get to generate and update the target filesystem.
    • Create a package that contains a statically linked version of QEMU ARM user emulator (qemu-arm-static)
    • Use dpkg-cross to install the ARM libc6 package on the host (usually not ARM-based).
    • Use the binfmt_misc kernel module to support running ARM binaries on non-ARM platforms, using QEMU as interpreter
  • Implement a cross-installation system:
    • Modify debootstrap to properly work for cross-bootstrapping, allowing us to create a minimal bootstrap system
  • Investigate a method to create system images to be flashed on the mobile device.
    • Implement dpkg hooks that strip documentation and other files not necessary for running applications to reduce the final image size
  • Select lightweight packages suitable (or easily adaptable) for use on embedded devices.
    • Select a set of applications to build a very simple reference system (for example, for demos); initially, GPE will be used as reference graphical environment.
    • Package the rest of GPE modules not yet on universe.
    • Create an archive with a pool of ARM packages ready to be installed on the embedded system.
  • Compile Linux kernel and bootloader to specific platforms
  • Distribution mechanism: create installation CD with tools needed to flash the generated system images on mobile devices

Data preservation and migration

XXX: dsilvers: Should this be empty?

Outstanding issues

QEMU should be intensively tested for full system installation.

BoF agenda and discussion