Phun

Revision 6 as of 2008-05-30 00:57:41

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Phun is a simple 2D game/simulator where you enter simple situations and get simple results. I will be showing how to make games using the laws of physics.

Note on formatting: Sub-window names are italicized.

Game 1: Racing

First we will make a monocycle. This lesson will teach students about gravity and inertia.

Step 1

Change the settings. At the top of the screen should be a sub-window called Options. If this is not there, click on the options button in the Phun beta sub-window.

The following should be on: Draw Hinges/Fixes when running Gravity Friction Draw Inside Objects

The rest are relatively insignificant.

Step 2

Make the racing surface. Select the Plane tool from the Toolbar. Pick a point in the lower one-forth, drag your mouse strait up and let go. You should have a ground now.

Step 3

Make the monocycle! Start by drawing a circle with the circle tool near the ground. Draw a box using the box tool. It should look like this:

..____..
./.__.\.
.|.##.|.
.\_##_/.


UNDER CONSTRUCTION