NvidiaTroubleshooting

Differences between revisions 1 and 2
Revision 1 as of 2005-07-19 18:15:56
Size: 951
Editor: gw
Comment:
Revision 2 as of 2005-07-19 18:19:17
Size: 996
Editor: gw
Comment:
Deletions are marked like this. Additions are marked like this.
Line 1: Line 1:
## page was renamed from NvidiaTroubleshoot

OpenGL Problems

If you get such an error message:

...loading libGL.so: SDL: SDL_GL_LoadLibrary() failed! rc == (-1).
SDL_GetError() reports "Could not load OpenGL library".
failed
...loading libMesaVoodooGL.so.3.1: SDL: SDL_GL_LoadLibrary() failed! rc == (-1).
SDL_GetError() reports "Could not load OpenGL library".
failed
ASSERT: [qcommon/common.c:406] GLimp_Init() - could not load OpenGL subsystem
 (fyi)
----- CL_Shutdown -----
-----------------------
Error: GLimp_Init() - could not load OpenGL subsystem

Solution

Start the game with the following parameter: +set r_gldriver libGL.so.1

In my case Enemy Territory worked fine without it, but MOHAA not!

mohaa +set r_gldriver libGL.so.1

[https://bugzilla.ubuntu.com/show_bug.cgi?id=5646 Ubuntu Bug Report] [http://forum.ubuntu-fr.org/viewtopic.php?pid=53779 Quake 3 French Forum]


CategoryGames CategoryDocumentation

NvidiaTroubleshooting (last edited 2008-08-06 16:31:15 by localhost)