UnityHardwareRequirements
UNE Qualification Requirements Table
|
CPU* |
ARCH |
RAM |
HD |
GPU** |
OpenGL |
GLX |
Display |
Reference |
|||||||||
Minimum |
1.66 GHz |
32 bits |
1GB |
4 GB |
intel GMA 950 |
1.4 |
1.4 |
1024x600 |
Dell Mini 9 |
|||||||||
Recommended |
1.66 GHz |
32 bits |
2GB |
16 GB |
GeForce 9400M |
2.0 |
1.5 |
1280x800 |
HP Mini 311 |
|
Software Requirements |
|
OS |
Ubuntu 10.04 LTS (Lucid Lynx) |
|
Kernel Version |
2.6.32 |
|
X.org Version |
1.7.5 |
|
OpenGL |
1.4 |
|
GLX |
1.5 |
|
GPU Driver Requirements |
|
intel GMA 950 |
20091221 2009Q4 x86/MMX/SSE2 |
|
GeForce 9400M |
195.36.15 Nvidia Certified |
|
Radeon |
fglrx ATI Certified |
Minimum GPU Requirements
Intel Graphics Core |
Intel® GMA 950 |
Intel® GMA 3000 |
Intel® GMA 3100 |
Intel® GMA X3000 |
Intel® GMA X3100 |
Intel® Chipset |
945G, 945GM |
946GZ, Q963, Q965 |
G31, G33, Q33, Q35 |
G965 |
GM965, GL960 |
OpenGL Support |
1.4 + Extensions |
1.4 + Extensions |
1.4 + Extensions |
1.5 |
1.5 |
Video Memory |
Up to 256MB |
Up to 256MB |
Up to 256MB |
Up to 384MB |
Up to 384MB |
Hardware Vertex Shader |
No |
No |
No |
Yes |
Yes |
GLSL shader |
No |
No |
No |
No |
No |
ARB shader program |
Yes |
Yes |
Yes |
Yes |
Yes |
Recommended Intel GPU
Intel® Chipset |
G45, GM45, GS45, G43, G41, GL40 Express |
Core i3-500, Core i3-300M |
Core i7-600M, Core i5-600, Core i5-500M, Core i5-400M |
OpenGL Support |
2.0 |
2.1 |
2.1 |
Video Memory |
Up to 1.7GB |
Up to 1.7GB |
Up to 1.7GB |
Hardware Vertex Shader |
Yes |
Yes |
Yes |
GLSL shader |
Yes |
Yes |
Yes |
ARB shader program |
Yes |
Yes |
Yes |
Recommended NVidia GPU
NVidia GPU |
GeForce 9400M |
GeForce 9100M G, GeForce 9200M G, GeForce 9300M G |
OpenGL Support |
3.2 |
3.2 |
Video Memory |
512M (minimum) |
512M (minimum) |
Hardware Vertex Shader |
Yes |
Yes |
GLSL shader |
Yes |
Yes |
ARB shader program |
Yes |
Yes |
Recommended AMD GPU
AMD GPU |
Radeon HD 2400 Series |
Radeon HD 3400 Series |
OpenGL Support |
3.2 |
3.2 |
Video Memory |
512M (minimum) |
512M (minimum) |
Hardware Vertex Shader |
Yes |
Yes |
GLSL shader |
Yes |
Yes |
ARB shader program |
Yes |
Yes |
OpenGL Extension requirements
OpenGL Extensions |
GL_ARB_framebuffer_object |
GL_ARB_vertex_program |
GL_ARB_fragment_program |
GL_ARB_texture_non_power_of_two |
GL_ARB_vertex_buffer_object |
GL_ARB_texture_rectangle |
Capabilities |
|
MAX_TEXTURE_UNITS |
8 |
MAX_TEXTURE_COORDS_ARB |
8 |
MAX_TEXTURE_IMAGE_UNITS_ARB |
16 |
MAX_PROGRAM_TEX_INDIRECTIONS_ARB |
4 |
MAX_PROGRAM_TEX_INSTRUCTIONS_ARB |
32 |
MAX_PROGRAM_ALU_INSTRUCTIONS_ARB |
64 |
*: Intel and AMD CPUs are supported. ARM platforms are not yet supported.
**: Intel, NVidia and ATI GPUs are supported.
DesktopExperienceTeam/UnityHardwareRequirements (last edited 2012-05-04 06:43:50 by host-60-59-151-193)