UbuntuLiquid
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Comment: The Original Liquid Vibe
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The principal objective is to support devices which do not have hardware accelerated graphics and to bring to these devices the latest updates available in the Ubuntu world. Associated aims are to build a community around the release and for the release to be as 'light' as possible. | The principal objective is to bring to mobile devices the latest updates available in the Ubuntu world. Associated aims are to build a community around the release and for the release to be as 'light' as possible. |
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[[https://blueprints.edge.launchpad.net/ubuntu/+spec/mobile-lucid-liquid|Liquid]] | [[https://blueprints.edge.launchpad.net/ubuntu/+spec/mobile-liquid|Liquid]] |
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* Network management * plasma-widget-network-manager -> plasma-widget-networkmanagement - ''packaged'' * Virtual Keyboard * plasma-widget-plasmaboard - ''packaged'' * Bluetooth * kdebluetooth - ''packaged'' * Games * plasma-widget-pgame - ''packaged'' * Browser * Chrome - this is getting lots of work in the Lucid cycle - ''packaged'' |
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* Investigate using sheevaplug debian-installer from Martin Michlmayr journal http://www.cyrius.com/debian/kirkwood/sheevaplug/install.html * Make it easy to install and update * google gadgets integration - google-gadgets-qt |
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* Investigate ways to reduce energy usage | |
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After the politics of the release are sorted out and we get round to actually releasing something, it will be called 'The Original Liquid Vibe' | After the politics of the release are sorted out and we get round to actually releasing something, it will be called 'Original Liquid Vibe' |
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== Packages to Update == || '''Package Name''' || '''Ubuntu Version''' || '''Upstream Source Version''' || '''Debian Version''' || '''Provides''' || |
Project Goals
The principal objective is to bring to mobile devices the latest updates available in the Ubuntu world. Associated aims are to build a community around the release and for the release to be as 'light' as possible.
It will be built using the Ubuntu infrastructure for creating a distribution. To help out with the development please join the Liquid Hackers team
Blueprint
To Do
The blueprint above is always updated with the current To Do list. Go there after setting up the development environment
Setting up the Development Environment
Braindump from the Developer Summit (for archive purposes)
Packaging Plasmoids
Plasmaboard Virtual keyboard Applet
Developing Plasmoids
Plasma Mobile
Plasma Mobile (to package)
Seed
What will be used
- Display Manager
- kdm
- Create another source package for it from kde-workspace
- Remove xdmcp
- ??? - leave it lighter as possible
- kdm
- Window Manager
- kwin
- Create another source package for it from kde-workspace
- ??? - Will we remove any feature?
- kwin
- PIM
akonadi? ScottK -- KDAB is also doing an embedded version of Akonadi - packaged
QMF/QTMail - ńeeds packaging
A good comparison of the above two choices
- Office
Koffice - packaged
Nice to Have Features
- Run apps from:
Android http://mjfrey.blogspot.com/2009/05/hacking-android-on-ubuntu.html
- Maemo
WebOS html/css/javascript Webkit? Mozilla Prism?
- Create/Use a SDK to attract more developers. It would be nice to have a consistent,centralized,easy way for developers to create application for Ubuntu/Ubuntu Liquid
Release Name
After the politics of the release are sorted out and we get round to actually releasing something, it will be called 'Original Liquid Vibe'
Discussions
Discussion about plasma-mobile @plasma-devel http://mail.kde.org/pipermail/plasma-devel/2009-November/009185.html
Roadmap
Lucid Roadmap (needs updating)
MobileTeam/UbuntuLiquid (last edited 2010-09-28 17:54:32 by 189)