AutomatingArtwork
Launchpad Entry: https://launchpad.net/distros/ubuntu/+spec/automating-artwork
Created: Thu, 08 Jun 2006 12:07:36 +0200 by DanielHolbach
Contributors: DanielHolbach
Packages affected: ubuntu-artwork
Summary
A set of scripts will be written and/or changed to automate the process from cutting out the icons to building a test package and showing an overview of the changes that went in.
Rationale
Doing ubuntu-artwork updates currently is highly manual work and requires time and concentration. Most parts of it could be automated.
Use cases
Icon designer Dave worked hard to improve a batch of icons and sends the master sheets to his Ubuntu contact. It only takes a little while until he can see all the icons in action.
Package maintainer Daniel is close to a deadline and needs to update the artwork package. He does not need to do somersaults to get all the changes in.
Scope
The changes will involve
splitting of the ubuntu-artwork package,
- changes in the existing scripts that rename the icons that were cut out and update the build system. Some new scripts will have to be written to do additional tasks in updating the build system, for creating symlinks and visualizing changes from the old to the new artwork package.
Design
The first step will be to split human-icon-theme from ubuntu-artwork.
The implementation of the update functionality will run through two phases. The following table depicts which steps are to be automated and which maybe done later.
Step |
Necessary |
May be deferred |
run gimp on .psd files, remove informational layer, save as .png file |
|
YES |
run strip-icons iconprio/iconprio.csv on them |
YES |
|
run strip-icons on whitelist.csv as well and automatically uuencode, uudecode |
|
YES |
generate symlinks as specified in the CSV files |
YES |
|
run icon-spec-rename on them |
YES |
|
get last human-icon-theme package |
YES |
|
replace old icons with spec-renamed icons |
YES |
|
run update-Makefile.am on the icon directory |
YES |
|
(sanity check: this only updates Makefile.am's, doesn't generate them - while it sounds easy, there are other things to take into consideration as well: configure.in needs adding of that Makefile, index.theme must get a new stanza for that change) |
|
|
some sheets were missing icons they had before (remove all of them? and just replace with what we have to date?) |
|
YES |
some icons had to be edited manually (could be done via blacklist - but that has to be checked as well) |
YES |
|
we had chosen a wrong name (ok, needs to be fixed in the .csv files, but I noted it mostly during this stage) |
|
YES |
pbuild it |
YES |
|
check the debdiff of the two packages to see missing files etc |
YES |
|
go through iterations of the above |
|
YES |
Implementation
The first step will be to split ubuntu-artwork into:
human-icon-theme
human-wallpapers
human-splashscreens
human-theme
human-gdm-theme
This will make updates easier and smaller. ubuntu-artwork will be merely a meta package and ship default files.
- The second step will be to write a script which will make use of the existing scripts.
BoF agenda and discussion
- Is modularization of icons also considered? I mean many icons are based on or variations of say folders or disks. So when the folder icon gets changed, do all the variations (folder-new, folder-home, ...) also have to be changed?
DanielHolbach: No, the spec concerns only the process of producing the ubuntu-artwork package from said icon master sheets.