Debugging

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   * I. [[X/Reporting]] - How to create good X bug reports
   * II. [[X/Glossary]] - Explanations for commonly seen terms and error messages
   * III. [[X/Backtracing]] - How to collect a backtrace for an X crash
   * IV. [[X/Triaging]] - How to ensure new X bug reports have enough info to troubleshoot
   * V. [[X/Troubleshooting]] - How to analyze X bugs to make them solvable
   * VI. [[X/Bisecting]] - Using bisection techniques to solve regressions or backport fixes
   * VII. [[X/Quirks]] - Fixes for some common hardware-specific issues
   * VIII. [[X/Upstreaming]] - Forwarding X bugs upstream
   I. [[X/Reporting]] - How to create good X bug reports
   I. [[X/Glossary]] - Explanations for commonly seen terms and error messages
   I. [[X/Backtracing]] - How to collect a backtrace for an X crash
   I. [[X/Triaging]] - How to ensure new X bug reports have enough info to troubleshoot
   I. [[X/Troubleshooting]] - How to analyze X bugs to make them solvable
   I. [[X/Bisecting]] - Using bisection techniques to solve regressions or backport fixes
   I. [[X/Quirks]] - Fixes for some common hardware-specific issues
   I. [[X/Upstreaming]] - Forwarding X bugs upstream
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 * [[https://help.ubuntu.com/community/BinaryDriverHowto/ATI|BinaryDriverHowto]] - for installing fglrx or nvidia  * [[https://help.ubuntu.com/community/BinaryDriverHowto|BinaryDriverHowto]] - for installing fglrx or nvidia
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 * [[X/CommonErrors]]
 * [[X/DebuggingWithValgrind]]
 * [[X/ErrorMessages]]

The X Windows System is a critical component in the Ubuntu operating system. X is not without its bugs, but fortunately debugging X issues is not rocket science.

The vast majority of Ubuntu X issues fall into one of several distinct categories, and based on the way they manifest, there are several different tactics that can be employed in a nearly paint-by-numbers fashion to isolate them.

Contents

  1. X/Reporting - How to create good X bug reports

  2. X/Glossary - Explanations for commonly seen terms and error messages

  3. X/Backtracing - How to collect a backtrace for an X crash

  4. X/Triaging - How to ensure new X bug reports have enough info to troubleshoot

  5. X/Troubleshooting - How to analyze X bugs to make them solvable

  6. X/Bisecting - Using bisection techniques to solve regressions or backport fixes

  7. X/Quirks - Fixes for some common hardware-specific issues

  8. X/Upstreaming - Forwarding X bugs upstream

Other Resources


CategoryDebugging

X/Debugging (last edited 2016-01-10 22:13:08 by penalvch)