Debugging
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#title Debugging X <<Include(X/MenuBar)>> The X Windows System is a critical component in the Ubuntu operating system. X is not without its bugs, but fortunately debugging X issues is not rocket science. The vast majority of Ubuntu X issues fall into one of several distinct categories, and based on the way they manifest, there are several different tactics that can be employed in a nearly paint-by-numbers fashion to isolate them. == Contents == * I. [[X/Reporting]] - How to create good X bug reports * II. [[X/Glossary]] - Explanations for commonly seen terms and error messages * III. [[X/Backtracing]] - How to collect a backtrace for an X crash * IV. [[X/Triaging]] - How to ensure new X bug reports have enough info to troubleshoot * V. [[X/Troubleshooting]] - How to analyze X bugs to make them solvable * VI. [[X/Bisecting]] - Using bisection techniques to solve regressions or backport fixes * VII. [[X/Quirks]] - Fixes for some common hardware-specific issues * VIII. [[X/Upstreaming]] - Forwarding X bugs upstream == Other Resources == * [[https://help.ubuntu.com/community/Video|Video Resources]] at help.ubuntu.com * [[Bugs/AtiDriver]] * XorgOnTheEdge - for bleeding edge packages * [[https://help.ubuntu.com/community/BinaryDriverHowto/ATI|BinaryDriverHowto]] - for installing fglrx or nvidia * [[https://help.ubuntu.com/community/BootOptions|BootOptions]] * [[http://wiki.cchtml.com/index.php/Ubuntu_Feisty_Installation_Guide|fglrx installation on Ubuntu]] * DebuggingUsplash ---- CategoryDebugging |
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X/Debugging (last edited 2016-01-10 22:13:08 by penalvch)