Debugging
The X Windows System is a critical component in the Ubuntu operating system. X is not without its bugs, but fortunately debugging X issues is not rocket science.
The vast majority of Ubuntu X issues fall into one of several distinct categories, and based on the way they manifest, there are several different tactics that can be employed in a nearly paint-by-numbers fashion to isolate them.
Contents
I. X/Reporting - How to create good X bug reports
II. X/Glossary - Explanations for commonly seen terms and error messages
III. X/Backtracing - How to collect a backtrace for an X crash
IV. X/Triaging - How to ensure new X bug reports have enough info to troubleshoot
V. X/Troubleshooting - How to analyze X bugs to make them solvable
VI. X/Bisecting - Using bisection techniques to solve regressions or backport fixes
VII. X/Quirks - Fixes for some common hardware-specific issues
VIII. X/Upstreaming - Forwarding X bugs upstream
Other Resources
Video Resources at help.ubuntu.com
XorgOnTheEdge - for bleeding edge packages
BinaryDriverHowto - for installing fglrx or nvidia