Debugging
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Comment: RM'd * DebuggingUsplash as per https://wiki.ubuntu.com/DebuggingUsplash?action=info -> 24 2012-04-14 01:24:28 0 to previous bryce Obsolete. We use Plymouth, not Usplash now.
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RM'd * [[http://wiki.cchtml.com/index.php/Ubuntu_Feisty_Installation_Guide|fglrx installation on Ubuntu]] as it's unofficial, covers EOL release, & better covered in [[...BinaryDriverHowto/ATI|fglrx]]
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* [[https://help.ubuntu.com/community/BinaryDriverHowto|BinaryDriverHowto]] - for installing fglrx or nvidia | * [[https://help.ubuntu.com/community/BinaryDriverHowto|BinaryDriverHowto]] - for installing [[https://help.ubuntu.com/community/BinaryDriverHowto/ATI|fglrx]] or nvidia |
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* [[http://wiki.cchtml.com/index.php/Ubuntu_Feisty_Installation_Guide|fglrx installation on Ubuntu]] |
The X Windows System is a critical component in the Ubuntu operating system. X is not without its bugs, but fortunately debugging X issues is not rocket science.
The vast majority of Ubuntu X issues fall into one of several distinct categories, and based on the way they manifest, there are several different tactics that can be employed in a nearly paint-by-numbers fashion to isolate them.
Contents
X Reporting - How to create good X bug reports
X Triaging - How to ensure new X bug reports have enough info to troubleshoot
X Symptom Tagging - Standard tags to use for flagging symptoms
X Backtracing - How to collect a backtrace for an X crash
X Upstreaming - Forwarding X bugs to their upstream project
X Glossary - Explanations for confusing terms often seen in logs and error messages
X Crash Fixing - How to fix X crashes
X Quirks - Fixes for some common hardware-specific issues
X Troubleshooting - How to analyze X bugs to make them solvable
X/Bisecting - Using bisection techniques to solve regressions or backport fixes
Other Resources
Wireless Without X - How to get a wireless network connection without X.
Direct Wired Without WAP - How to connect two laptops with direct ethernet cord.
Video Resources at help.ubuntu.com
BinaryDriverHowto - for installing fglrx or nvidia
XorgOnTheEdge - for bleeding edge packages
X/Debugging (last edited 2016-01-10 22:13:08 by penalvch)